"Gate Keepers" is the sixth mission of Crysis 2.


Gould leads Alcatraz to the CELL Nanotech Facility but finds it on lockdown. He suggests creating an explosive diversion to draw the CELL troops away from the facility. Alcatraz creates several explosions near various buildings as distractions, then makes his way beneath Wall St. to reach the facility.

Crysis 2 missions
"In at the Deep End" • "Second Chance" • "Sudden Impact" • "Road Rage" • "Lab Rat" • "Gate Keepers" • "Dead Man Walking" • "Seat of Power" • "Dark Heart" • "Semper Fi or Die" • "Corporate Collapse" • "Train to Catch" • "Unsafe Haven" • "Terminus" • "Power Out" • "Eye of the Storm" • "Masks Off" • "Out of the Ashes" • "A Walk in the Park"